What if you could give your opponents the ability to hit your head every time they aim at you? In practice, this is the first command we showed, only used on you. Using this command is more complex than we may think muscle memory prescribes specific movements that help in recoil control, and in this case, they actually interfere. As you probably know, every weapon has its recoil pattern, and after entering these commands, it just stops having one - You will always hit the exact spot where your crosshair is. It's quite a long formula, but rest assured, you don't have to type each command individually you can copy the whole thing and drop it into the console, and you'll get the no-recoil effect right away. However, since this player's model will be invisible, it might be a good idea to combine it with the legal Wallhack command - “ r_drawothermodels 2". Interestingly, even if your enemy is on the other side of the map, as long as your crosshair is on his character model, you will hit them right in the head regardless.
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